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VIRTUAL INTERACTIVE TECHNOLOGIES CORP. - Quarter Report: 2021 March (Form 10-Q)

 

 

 

UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

 

FORM 10-Q

 

[X] Quarterly Report Pursuant to Section 13 or 15(d) of the Securities Exchange Act Of 1934

 

For the quarterly period end March 31, 2021

 

[  ] Transition Report Under Section 13 or 15(d) of the Securities Exchange Act Of 1934

 

For the transition period from __________ to __________

 

Commission File Number: None

 

VIRTUAL INTERACTIVE TECHNOLOGIES CORP.

(Exact name of registrant as specified in its charter)

 

NEVADA   36-4752858
(State or other jurisdiction of incorporation or organization)   (I.R.S. Employer Identification No.)

 

600 17th Street, Suite 2800 South

Denver, CO 80202

(Address of principal executive offices, including Zip Code)

 

(303) 228-7120

(Issuer’s telephone number, including area code)

 

Securities registered pursuant to Section 12(b) of the Act:

 

Title of each class   Trading Symbol(s)   Name of each exchange on which registered
         
None   N/A   N/A

 

Check whether the issuer (1) has filed all reports required to be filed by section 13 or 15(d) of the Exchange Act during the past 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes [X] No [  ]

 

Indicate by check mark whether the registrant has submitted electronically every Interactive Data File required to be submitted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit such files). Yes [X] No [  ]

 

Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a small reporting company or an emerging growth company. See the definitions of “large accelerated filer,” “accelerated filer,” “non-accelerated filer,” “smaller reporting company,” and “emerging growth company” in Rule 12b-2 of the Exchange Act.

 

Large accelerated filer [  ] Accelerated filer [  ]
Non-accelerated filer [X] Smaller reporting company [X]
    Emerging growth company [  ]

 

If an emerging growth company, indicate by checkmark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act [  ]

 

Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes [  ] No [X]

 

State the number of shares outstanding of each of the issuer’s classes of common equity, as of the latest practicable date: 6,817,784 shares of common stock as of May 14, 2021.

 

 

 

 
 

 

Virtual Interactive Technologies Corp.

 

Index

 

  Page
Part I. Financial Information  
Item 1. Financial Statements  
Unaudited Condensed Consolidated Balance Sheets 3
Unaudited Condensed Consolidated Statements of Operations 4
Unaudited Condensed Consolidated Statements of Changes in Stockholders’ Equity (Deficit) 5
Unaudited Condensed Consolidated Statements of Cash Flows 6
Notes to Unaudited Condensed Consolidated Financial Statements 7-11
Item 2. Management’s Discussion and Analysis of Financial Condition and Results of Operations 12
Item 4. Controls and Procedures 14
   
Part II. Other Information  
Item 6. Exhibits 14
   
Part III. Signatures 15

 

2
 

 

Virtual Interactive Technologies Corp.

Condensed Consolidated Balance Sheets

As of March 31, 2021 and September 30, 2020

(UNAUDITED)

 

   March 31,   September 30, 
   2021   2020 
ASSETS          
CURRENT ASSETS:          
Cash and cash equivalents  $33,008   $36,244 
Royalties receivable   131,092    171,096 
Interest receivable   2,438    1,586 
Notes receivable   25,000    25,000 
Convertible note receivable   7,500    - 
Total current assets  $199,038   $233,926 
           
TOTAL ASSETS  $199,038   $233,926 
           
LIABILITIES AND STOCKHOLDERS’ EQUITY (DEFICIT)          
CURRENT LIABILITIES:          
Accounts payable and accrued liabilities  $4,100   $7,070 
Accounts payable, related party   8,500    9,994 
Notes payable   10,000    10,000 
Interest payable   1,220    921 
Total current liabilities   23,820    27,985 
           
LONG-TERM LIABILITIES:          
Note payable, related party   741,030    741,030 
Interest payable, related party   142,862    118,263 
Total liabilities   907,712    887,278 
           
Commitments and contingencies   -    - 
           
STOCKHOLDERS’ EQUITY (DEFICIT)          
Series A Preferred Stock, $ 0.01 par value; 10,000,000 authorized; 50,000 shares issued and outstanding   500    500 
Series B Convertible Preferred Stock $ 0.01 par value; 10,000,000 authorized; 595,612 shares issued and outstanding   5,956    5,956 
Common stock, $ 0.001 par value; 90,000,000 shares authorized, 6,817,784 shares issued and outstanding   6,817    6,817 
Additional paid-in-capital   4,353,430    4,353,430 
Accumulated deficit   (5,075,377)   (5,020,055)
Total stockholders’ equity (deficit)   (708,674)   (653,352)
Total liabilities and stockholders’ equity (deficit)  $199,038   $233,926 

 

The accompanying notes are an integral part of these unaudited condensed consolidated financial statements.

 

3
 

 

Virtual Interactive Technologies Corp.

Condensed Consolidated Statements of Operations

For the three and six months ended March 31, 2021 and 2020

(UNAUDITED)

 

   For the three months ended,   For the six months ended, 
   March 31,   March 31,   March 31,   March 31, 
   2021   2020   2021   2020 
                 
Revenue - royalties  $61,726   $51,938   $95,131   $76,982 
                     
Operating expenses:                    
General, administrative and selling   45,334    90,011    127,031    152,413 
Research and development   -    8,905    -    48,906 
Total operating expenses   45,334    98,916    127,031    201,319 
                     
Income (loss) from operations   16,392    (46,978)   (31,900)   (124,337)
                     
Other income (expense)                    
Other income   443    830    851    2,373 
Gain on extinguishment of debt   -    -    -    77,118 
Interest expense, related party   (12,164)   (11,730)   (24,599)   (23,589)
Interest expense   (148)   (150)   (299)   (402)
Bad debt expense   -    -    -    (8,970)
Gain (loss) from foreign currency transactions   (90)   144    625    (333)
Total other income (expense)   (11,959)   (10,906)   (23,422)   46,197 
                     
Net income (loss)  $4,433   $(57,884)  $(55,322)  $(78,140)
                     
Income (loss) per share attributable to common shareholders - Basic  $0.00   $(0.01)  $(0.01)  $(0.01)
Diluted  $0.00   $(0.01)  $(0.01)  $(0.01)
Weighted average number of shares outstanding                    
Basic   6,817,784    6,817,784    6,817,784    6,817,786 
Diluted   7,413,396    6,817,784    6,817,784    6,817,736 

 

The accompanying notes are an integral part of these unaudited condensed consolidated financial statements.

 

4
 

 

Virtual Interactive Technologies Corp.

Condensed Consolidated Statements of Changes in Stockholders’ Equity (Deficit)

(UNAUDITED)

 

For the three months ended March 31, 2021

 

   Preferred Stock   Preferred Stock                 
   Series A
Convertible
   Series B
Convertible
   Common Stock   Additional       Total Stockholders’ 
   Shares   Par Value   Shares   Par Value   Shares   Par Value   Paid-In Capital   Accumulated Deficit   Equity (Deficit) 
Balance, December 31, 2020   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,353,430   $(5,079,810)  $(713,107)
                                              
Net income   -    -    -    -    -    -    -    4,433    4,433 
                                              
Balance, March 31, 2021   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,353,430   $(5,075,377)  $(708,674)

 

For the three months ended March 31, 2020

 

   Preferred Stock   Preferred Stock                 
   Series A
Convertible
   Series B
Convertible
   Common Stock   Additional       Total Stockholders’ 
   Shares   Par Value   Shares   Par Value   Shares   Par Value   Paid-In Capital   Accumulated Deficit   Equity (Deficit) 
Balance, December 31, 2019   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,313,430   $(5,030,488)  $(703,785)
                                              
Net loss   -    -    -    -    -    -    -    (57,884)   (57,884)
                                              
Balance, March 31, 2020   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,313,430   $(5,088,372)  $(761,669)

 

 

For the six months ended March 31, 2021

 

                       Total 
   Preferred Stock   Preferred Stock       Additional       Stockholders’ 
   Series A
Convertible
   Series B
Convertible
   Common Stock   Paid-In Capital   Accumulated   Equity (Deficit) 
Balance, September 30, 2020   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,353,430   $(5,020,055)  $(653,352)
                                              
Net loss   -    -    -    -    -    -    -    (55,322)   (55,322)
                                              
Balance, March 31, 2021   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,353,430   $(5,075,377)  $(708,674)

 

For the six months ended March 31, 2020

 

   Preferred Stock   Preferred Stock                 
   Series A
Convertible
   Series B
Convertible
   Common Stock   Additional       Total Stockholders’ 
   Shares   Par Value   Shares   Par Value   Shares   Par Value   Paid-In Capital   Accumulated Deficit   Equity (Deficit) 
Balance, September 30, 2019   50,000   $500    595,612   $5,956    6,817,484   $6,817   $4,313,011   $(5,010,232)  $(683,948)
                                              
Stock issued for notes payable, related party   -    -    -    -    94    -    131    -    131 
Stock issued for accrued interest payable, related party   -    -    -    -    6    -    8    -    8 
Stock issued for notes payable   -    -    -    -    144    -    202    -    202 
Stock issued for accrued interest payable   -    -    -    -    56    -    78    -    78 
                                              
Net loss   -    -    -    -    -    -    -    (78,140)   (78,140)
                                              
Balance, March 31, 2020   50,000   $500    595,612   $5,956    6,817,784   $6,817   $4,313,430   $(5,088,372)  $(761,669)

 

The accompanying notes are an integral part of these unaudited condensed consolidated financial statements.

 

5
 

 

Virtual Interactive Technologies Corp.

Condensed Consolidated Statements of Cash flows

For the Six Months Ended March 31, 2021 and 2020

(UNAUDITED)

 

   For the six months ended, 
   March 31,   March 31, 
   2021   2020 
CASH FLOWS FROM OPERATING ACTIVITIES:          
Net loss  $(55,322)  $(78,140)
Adjustments to reconcile net loss to net cash provided by operating activities:          
Gain on extinguishment of debt   -    (77,118)
Bad debt expense   -    8,970 
Changes in operating assets and operating liabilities:          
Other assets   -    2,660 
Royalty receivable   40,004    125,895 
Accounts payable and accrued liabilities   (2,970)   (22,902)
Accounts payable, related parties   (1,494)   40,000 
Accrued interest note receivable   (852)   (830)
Accrued interest payable, related parties   24,599    23,874 
Accrued interest payable   299    117 
Net cash provided by operating activities   4,264    22,526 
           
CASH FLOWS FROM INVESTING ACTIVITIES:          
Sale of land   -    36,195 
Advances to non-related party   (7,500)   - 
Advances to related parties   -    (25,000)
Net cash (used in) provided by investing activities   (7,500)   11,195 
           
CASH FLOWS FROM FINANCING ACTIVITIES:          
Payment to notes payable   -    (32,000)
Payment to notes payable, related parties   -    (4,000)
Net cash used in financing activities   -    (36,000)
           
Net change in cash and cash equivalents   (3,236)   (2,279)
           
Cash and cash equivalents, beginning of period   36,244    36,136 
           
Cash and cash equivalents, end of period  $33,008   $33,857 
           
Supplemental disclosure of cash flow information:          
Interest paid  $-   $248 
Income taxes paid  $-   $- 
Non-cash Investing and Financing Activities:          
Stock issued for note payable, related parties  $-   $131 
Stock issued for accrued interest, related parties  $-   $8 
Stock issued for note payable  $-   $202 
Stock issued for accrued interest  $-   $78 

 

The accompanying notes are an integral part of these unaudited condensed consolidated financial statements.

 

6
 

 

VIRTUAL INTERACTIVE TECHNOLOGIES CORP.

Notes to Unaudited Condensed Consolidated Financial Statements

For the Three and Six Months Ended

March 31, 2021

 

Note 1. Basis of Presentation and Consolidation

 

While the information presented in the accompanying March 31, 2021 financial statements is unaudited, it includes all adjustments which are, in the opinion of management, necessary to present fairly the financial position, results of operations and cash flows for the periods presented in accordance with the accounting principles generally accepted in the United States of America (“US GAAP”). In the opinion of management, all adjustments considered necessary for a fair presentation of the results of operations and financial position have been included and all such adjustments are of a normal recurring nature. Certain information and footnote disclosures normally included in financial statements prepared in accordance with US GAAP have been condensed or omitted. These financial statements should be read in conjunction with the Company’s September 30, 2020 audited financial statements (and notes thereto). Operating results for the three months ended March 31, 2021 are not necessarily indicative of the results that can be expected for the year ending September 30, 2021.

 

The accompanying unaudited condensed consolidated financial statements herein contain the operations of Virtual Interactive Technologies Corp (“VIT”), and its wholly-owned subsidiaries Advanced Interactive Gaming Inc. (“AIG Inc.”) and Advanced Interactive Gaming Ltd. (“AIG Ltd”) (collectively, the “Company”). All significant intercompany amounts have been eliminated.

 

Note 2. Business

 

Nature of Operations

 

Virtual Interactive Technologies Corp. was incorporated in Nevada on November 3, 2011 under the name Mascota Resources Corp.

 

On November 25, 2019 the following became effective on the over-the-counter market

 

  a 1-for-20 reverse split of the Company’s common stock, and
     
  the Company’s name was changed to Virtual Interactive Technologies Corp.

 

On September 27, 2019, Virtual Interactive Technologies Corp merged with Advanced Interactive Gaming Inc, and its subsidiary Advanced Interactive Gaming Ltd. (collectively “Advanced Interactive Gaming” or “AIG”), through a reverse merger transaction. Advanced Interactive Gaming was founded in 2016 to provide financing solutions for independent video game developers globally. Advanced Interactive Gaming was deemed to be the accounting acquirer of the transaction and will be the operating entity moving forward under the name of Virtual Interactive Technologies Corp (“VIT,” “the Company” or “we”).

 

VIT finances the development of video game projects to be released on various popular gaming platforms in exchange for a royalty stream on the games. To date the Company has financed several gaming titles including Carmageddon Max Damage, Carmageddon Crashers, Interplanetary: Enhanced Edition, Catch & Release and Worbital. Collectively these games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam and Oculus among others. In addition to financing solutions, VIT offers expertise in development solutions, publishing and marketing video game products and is actively involved in the early stages of VR/AR game development. VIT continues to reinvest its royalty income into growing its royalty contracts and intellectual property in the video game development industry.

 

The Company’s strategy moving forward is to continue to invest in new game development through partnerships and royalty contracts. Management believes that there is significant opportunity in VR games given the relatively early stage in the product cycle and the growing need for content to support VR hardware sales. While the Company has historically participated mostly in the PC and console market, it will continue to explore addition opportunities in the gaming space as they present themselves. In addition, the VIT may explore strategic alliances and acquisitions in order to expand its business.

 

Use of Estimates

 

The preparation of financial statements in conformity with US GAAP requires management to make estimates and assumptions that affect certain reported amounts and disclosures of contingent assets and liabilities at the dates of the financial statements and the reported amounts of revenues and expenses during the reporting periods. Actual results could differ from those estimated.

 

Cash Equivalents

 

The Company considers all highly liquid instruments purchased with original maturities of three months or less to be cash equivalents. The Company had no cash equivalents at March 31, 2021 or September 30, 2020.

 

7
 

 

Fair Value of Financial Instruments

 

The Company accounts for fair value measurements in accordance with accounting standard ASC 820-10-50, “Fair Value Measurements.” ASC 820 defines fair value and establishes a three-level valuation hierarchy for disclosures of fair value measurement and enhances disclosure requirements for fair value measures. The three levels are defined as follows:

 

  - Level 1 inputs to the valuation methodology are quoted prices (unadjusted) for identical assets or liabilities in active markets.
     
  - Level 2 inputs to the valuation methodology include quoted prices for similar assets and liabilities in active markets, and inputs that are observable for the asset or liability, either directly or indirectly, for substantially the full term of the financial instrument.
     
  - Level 3 inputs to valuation methodology are unobservable and significant to the fair measurement.

 

The Company’s financial instruments consist of cash, royalties receivable, notes receivable and related accrued interest receivable, accounts payable and accrued expenses, and notes payable. The carrying value of these financial instruments approximates fair value due to the short-term nature of the instruments.

 

Royalties Receivable

 

The Company provides an allowance for doubtful accounts equal to the estimated uncollectible amounts. The Company’s estimate is based on historical collection experience and a review of the current status of accounts receivable. It is reasonably possible that the Company’s estimate of the allowance for doubtful accounts will change and that losses ultimately incurred could differ materially from the amounts estimated in determining the allowance. The Company has determined that no allowance is necessary as of March 31, 2021 or September 30, 2020.

 

Net Income (Loss) Per Share

 

In accordance with ASC 260 “Earnings per Share,” the basic net income (loss) per share (“EPS”) is computed by dividing the net loss available to common stockholders by the weighted average number of common shares outstanding during the period, excluding the effects of any potentially dilutive securities. Diluted EPS is computed by dividing the net loss available to common stockholders by the weighted average number of common shares outstanding adjusted on an “if-converted” basis (for convertible preferred stock). As of March 31, 2021 and September 30, 2020, the Company had Series B Preferred stock issued and outstanding that was convertible into 595,612 shares of common stock. These potentially dilutive securities were excluded from the EPS computation due to their anti-dilutive effect resulting from the Company’s net losses for the three months ended March 31, 2020 and for the six months ended March 31, 2021 and March 31, 2020.

 

Foreign Currency

 

The Company’s functional currency is the US dollar. With the exception of stockholders’ equity (deficit), all transactions that are originally denominated in foreign currency are translated to US dollars by our international customers, on a monthly basis, when recognized by them and prior to paying royalties to the Company. All royalty revenues that are received and recognized by the Company are recorded in US dollars.

 

The Company has a Euro currency bank account located in Bermuda. This account is used for payments to vendors that bill the Company in a currency other than US dollars and for funds received from shareholders located outside the United States. As of March 31, 2021 and September 30, 2020, the Euro account had a balance of $-0-.

 

Foreign currency translation gains/losses are recorded in other accumulated comprehensive income (“AOCI”) based exchange rates prevalent on reporting dates for balance sheet items, and at weighted average exchange rates during the reporting period for the statement of operations. Foreign currency transaction gains/losses are recorded as other expense in the period of settlement. No AOCI items were present during the three months ended March 31, 2021 and 2020, as all financial statement items were denominated in the US dollar. Gains and losses from foreign currency transactions during the three months ended March 31, 2021 and 2020 totaled $90 loss and $144 gain, respectively.

 

8
 

 

Concentration of Credit Risk

 

Some of our US dollar balances are held in a Bermuda bank that is not insured. As of March 31, 2021 and September 30, 2020, uninsured deposits in the Bermuda bank totaled $20,583 and $20,649, respectively. Our management believes that the financial institution is financially sound, and the risk of loss is low. The Company is in the process of migrating its banking to the institutions in the United States, which are insured by the FDIC up to $250,000.

 

Revenue Recognition

 

The Company follows guidance contained in ASC 606, “Revenue Recognition.” The core principle of ASC 606 is that an entity should recognize revenue to depict the transfer of goods of services to customers in an amount that reflects the consideration to which the entity expects to be entitled in exchange for those goods or services. ASC 606 outlines the following five-step revenue recognition model (along with other guidance impacted by this standard): (1) identify the contract with the customer; (2) identify the performance obligations in the contract; (3) determine the transaction price; (4) allocate the transaction price to the performance obligations; (5) recognize revenue when or as the entity satisfies a performance obligation.

 

The Company has several contracts with video game developers that entitle us to royalty streams as a percentage of revenues generated by the game sales, which vary from contract to contract. As of March 31, 2021, the Company has four royalty contracts with three developers that are generating royalty revenue, and two royalty contracts for games that are in development.

 

Once a game has been developed and has met the terms of the underlying royalty agreement, the game is released for commercial sales. Per each contract, the Company will receive reports on a regular basis from the game developers’ sales platforms that identify the amount of game sales, from which consideration expected to be collected from the commercial customers is computed based on the applicable royalty percentages. Royalty revenue is based on a percentage of net receipts as defined in each customer agreement, and is recognized in accordance with the sale-based royalty provisions of ASC 606, which requires revenue recognition after the subsequent sales occur. The Company’s performance obligation under each royalty contract as an investor in the game is complete once funds are advanced to the gaming developer. Subsequent consideration is then received by the Company from the developers in the amount of the Company’s percentage fee of royalty income (net receipts) received by the customer. Net receipts include all gross revenues received by the customer as a result of sales of the games or related exploitation less certain taxes, refunds, manufacturing costs, freight, and other items specified in the underlying contract.

 

New Accounting Pronouncements

 

The Company has evaluated all other recently issued or enacted accounting pronouncements, and has determined that all such pronouncements either do not apply or their impact is insignificant to the financial statements.

 

COVID-19 Uncertainties

 

The COVID-19 pandemic could have an impact on our ability to obtain financing to fund the operations. The Company is unable to predict the ultimate impact at this time.

 

Note 3. Stockholders’ Equity (Deficit)

 

The Company’s common stock is quoted under the symbol “VRVR” on the OTC Pink tier operated by OTC Markets Group, Inc. To date, an active trading market for the Company’s common stock has not developed.

 

9
 

 

Preferred Stock

 

The Company is authorized to issue 10,000,000 each of Series A and B preferred shares at a par value of $0.01, respectively. At March 31, 2021 and September 30, 2020, the Company had 50,000 shares of Series A preferred stock and 595,612 shares of Series B preferred stock issued and outstanding. The holders of the Series B preferred stock are entitled to dividends (which are not guaranteed), carry one vote per share, and are convertible into common stock on a 1:1 basis at the option of the holder. The 50,000 shares of Series A preferred stock currently outstanding are not convertible. To date, no dividends have been declared.

 

Common Stock

 

The Company is authorized to issue 90,000,000 shares of common stock at par value of $0.001. At March 31, 2021 and September 30, 2020, the Company had 6,817,784 shares of common stock issued and outstanding.

 

Note 4. Note Payable

 

On March 20, 2019, an unrelated individual loaned VIT $10,000. The note carries 6% interest rate and is payable March 20, 2020. The Company is negotiating new terms on this note. As of March 31, 2021 and September 30, 2020 the notes balance was $10,000. As of March 31, 2021 and September 30, 2020, the accrued interest on the note totaled $1,220 and $921, respectively.

 

10
 

 

Note 5. Related Party Transactions

 

During the three and six months ended March 31, 2021 the Company incurred $0 and $0, respectively, in contract management services rendered by an affiliate of our CEO. During the three and six months ended March 31, 2020 the Company incurred $30,000 and $60,000, respectively, in contract management services rendered by an affiliate of our CEO. As of March 31, 2021 and September 30, 2020, the Company owed $0 and $35,000, respectively, for these services.

 

Note Payable, Related Party

 

On March 29, 2018, the Company issued a $750,000, unsecured promissory note to the Company’s CEO for a potential acquisition and working capital. The actual funds received by the Company were $741,030, with $8,970 recorded under note receivable, related party as of September 30, 2020. As of September 30, 2020, the Company applied the $8,970 that was recorded as a note receivable to the outstanding promissory note. The Company amended the note payable principal to $741,030 to correspond with the funds actually received. The note carries an interest rate of 6% per annum, compounding annually, and matures on December 31, 2022. All principal and interest are due at maturity and there is no prepayment penalty for early repayment of the note. As of March 31, 2021 and September 30, 2020, total balance on the debt was $741,030 and accrued interest totaled $142,862 and $118,263, respectively.

 

Note 6. Note Receivable

 

On December 11, 2019, the Company issued a $25,000, unsecured promissory note receivable to a non-related entity. The note carries an interest rate of 6% per annum and is due on demand. There is no prepayment penalty for early repayment of the note. As of March 31, 2021 and September 30, 2020, accrued interest was $2,334 and $1,586, respectively.

 

Note 7. Convertible Note Receivable

 

On November 20, 2020, the Company invested $7,500 in a Convertible Note from an unrelated entity developing a freemium gaming concept that combines online auctions and gift card purchasing. The note matures on November 20, 2022. The note carries an interest rate of 4% per annum and is convertible into 1.25% of the entity’s stock at the Company’s option. As of March 31, 2021, accrued interest was $104.

 

Note 8. Subsequent Events

 

The Company has evaluated events subsequent to the balance sheet date through the date these financial statements were issued and determined that there are no events requiring disclosure.

 

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ITEM 2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS

 

Cautionary Statement about Forward-Looking Statements

 

This Form 10-Q contains forward-looking statements regarding future events and the Company’s future results that are subject to the safe harbors created under the Securities Act of 1933 (the “Securities Act”) and the Securities Exchange Act of 1934 (the “Exchange Act”). These statements are based on current expectations, estimates, forecasts, and projections about the industry in which the Company operates and the beliefs and assumptions of the Company’s management. Words such as “hopes,” “expects,” “anticipates,” “targets,” “goals,” “projects,” “intends,” “plans,” “believes,” “seeks,” “estimates,” “continues,” “may,” variations of such words, and similar expressions are intended to identify such forward-looking statements. In addition, any statements that refer to projections of the Company’s future financial performance, and other characterizations of future events or circumstances are forward-looking statements.

 

The Company is under no duty to update any of these forward-looking statements after the date of this report. You should not place undue reliance on these forward-looking statements.

 

EXECUTIVE OVERVIEW

 

On September 27, 2019, VIT merged with AIG Inc, and its subsidiary AIG Ltd. (collectively “Advanced Interactive Gaming” or “AIG”), through a reverse merger transaction. Advanced Interactive Gaming was founded in 2016 to provide financing solutions for independent video game developers globally. Advanced Interactive Gaming was deemed to be the accounting acquirer of the transaction and will be the operating entity moving forward under the name of Virtual Interactive Technologies Corp (“VIT” or “the Company” or “we”).

 

VIT finances the development of video game projects to be released on various popular gaming platforms in exchange for a royalty stream on the games. To date the Company financed several gaming titles including Carmageddon Max Damage, Carmageddon Crashers, Interplanetary: Enhanced Edition, Catch & Release and Worbital. Collectively these games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam and Oculus among others. In addition to financing solutions, VIT offers expertise in development solutions, publishing and marketing video game products and is actively involved in the early stages of VR/AR game development. VIT continues to reinvest its royalty income into growing its royalty contracts and intellectual property in the video game development industry.

 

The Company’s strategy moving forward is to continue to invest in new game development through partnerships and royalty contracts. Management believes that there is significant opportunity in VR games given the relatively early stage in the product cycle and the growing need for content to support VR hardware sales. While the Company has historically participated mostly in the PC and console market, it will continue to explore addition opportunities in the gaming space as they present themselves. In addition, the VIT may explore strategic alliances and acquisitions in order to expand its business.

 

Results of Operations

 

The following discussion involves the results of operations for the three and six months ended March 31, 2021 and 2020.

 

Three Months Ended March 31, 2021 over March 31, 2020:

 

Revenue increased from $51,938 for the three months ended March 31, 2020 to $61,726 for the three months ended March 31, 2021. Revenue was derived from royalty interests in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch & Release, Interplanetary: Enhanced Edition and Worbital. The increase was the result of increased sales in all five games.

 

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Operating expense for the three months ended March 31, 2021 and 2020 was $45,334 and $98,916, respectively. This decrease is due to a significant decrease in general and administrative expenses, primarily attributable to the professional fees incurred in 2020 related to the merger that occurred at the end of the year ended September 31, 2019. In addition, the Company did not incur any research and development costs during the three months ended March 31, 2021.

 

For the three months ended March 31, 2021 and March 31, 2020, we recorded a total Other Expense of $11,958 and $10,906, respectively. The primary expense for both periods presented is interest expense, related party.

 

For the three months ended March 31, 2021, we recorded a profit of $4,433. For the three months ended March 31, 2020, we recorded a loss of $57,884. The increase of $62,317 was mainly associated with the increase in royalty revenue and decrease in contract outside services.

 

Six Months Ended March 31, 2021 over March 31, 2020:

 

Revenue increased from $76,982 for the six months ended March 31, 2020 to $95,131 for the six months ended March 31, 2021. Revenue was derived from royalty interests in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch & Release, Interplanetary: Enhanced Edition and Worbital. The increase was the result of increased sales in all five games.

 

General and Administrative expense for the six months ended March 31, 2021 and 2020 was $127,031 and $152,413, respectively. Decrease in expense is due to decrease in professional services incurred during 2021, as the Company did not engage in any business combinations during the 2021 period as they had done in the 2020 period.

 

Research and development expenses for the six months ended March 31, 2021 and 2020 was $0 and $48,906, respectively. In 2021 the Company did not invest in new game development but our continued strategy is to continue to invest in new game development through partnerships and royalty contracts.

 

For the six months ended March 31, 2021 and March 31, 2020, we incurred net non-operating expenses of $23,422 and net operating income of $46,197, respectively. The difference of $69,89 is mainly due to the gain on extinguishment of debt recorded in offset by the bad debt expense of $8,970 for the six months ended March 31, 2020 that were non recurring items (no such expense or income in 2021).

 

For the six months ended March 31, 2021 we recorded a loss of $55,322. For the six months ended March 31, 2020, we recorded a loss of $78,140, a decrease of 29%. The decrease of $22,818 was mainly associated with increased revenue in 2021 and decreased research and development costs as there were no games in development during the six months ended March 31, 2021.

 

Liquidity and Capital Resources

 

As of March 31, 2021, we had cash and cash equivalents of $33,008. As of September 30, 2020, we had cash and cash equivalents of $36,244. Working capital was $175,218 at March 31, 2021 compared to $205,941 at September 30, 2020. The decrease in working capital of $30,723 was primarily the result of the Company collecting $40,004 on royalty receivables, offset by payments on accounts payable, related party of $1,494, and accounts payable and accrued liabilities of $2,970, offset by increases in interest payable of $24,898, advances to related parties of $7,500, and interest on notes receivable of $852.

 

Cash Flows from Operating Activities:

 

Net cash provided by operating activities for the six months ended March 31, 2021 and March 31, 2020 was $4,264 and $22,526, respectively. The change over the two periods presented was $18,262. This was primarily a result of a decrease in our net loss of $22,818 over the two periods presented.

 

Changes in operating activities for the six months ended March 31, 2021 included increases in accrued interest notes receivable of $852, accrued interest payable, related parties of $24,599, accrued interest payable of $299; offset by decreases in accounts payable and accrued liabilities of $2,970, royalty receivable of $40,004, and accounts payable, related parties of $1,494.

 

For the six months ended March 31, 2020 we recorded non-cash transactions of $68,148. Changes in operating activities for the six months ended March 31, 2020 included increases in accounts payable related parties of $40,000, and accrued interest payable, related parties of $23,874, accrued interest payable of $117 and interest receivable of $830; offset by decreases in other assets of $2,660, royalty receivable of $125,895, and accounts payable and accrued liabilities of $22,902.

 

Cash Flows from Investing Activities:

 

Net cash used in investing activities for the six months ended March 31, 2021 was $7,500. Net cash provided by investing activities for the six months ended March 31, 2020 was $11,195. During the six months ended March 31, 2021, the Company advanced money in the form of a convertible note receivable in the amount of $7,500. During the six months ended March 31, 2020, the Company advanced $25,000 to a related party as well as sold its land for $36,195.

 

Cash Flows from Financing Activities:

 

Net cash used in financing activities for the six months ended March 31, 2021 and March 31, 2020 was $0 and $36,000, respectively. During the six months ended March 31, 2020, the Company paid down $32,000 of notes payable and $4,000 notes payable, related party.

 

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ITEM 4. CONTROLS AND PROCEDURES

 

Disclosure Controls and Procedures

 

We carried out an evaluation of the effectiveness of our disclosure controls and procedures as of March 31, 2021. This evaluation was carried out under the supervision and with the participation of our management, including our Chief Executive and Financial Officer.

 

Disclosure controls and procedures are controls and other procedures that are designed to ensure that information required to be disclosed in our reports filed or submitted under the Securities Exchange Act of 1934 is recorded, processed, summarized, and reported, within the time periods specified in the Securities and Exchange Commission’s rules and forms. Disclosure controls and procedures include controls and procedures designed to ensure that information required to be disclosed in our company’s reports filed under the Securities Exchange Act of 1934 is accumulated and communicated to management, including our Chief Executive Officer and Chief Financial Officer, to allow timely decisions regarding required disclosure.

 

Based upon that evaluation, our Chief Executive and Financial Officer concluded that our disclosure controls and procedures were not effective as of the end of the period covered by this report.

 

Changes in Internal Control over Financial Reporting

 

There have been no changes in our internal control over financial reporting that occurred during the three months ended March 31, 2021 that have materially affected, or are reasonably likely to materially affect, our internal control over financial reporting.

 

PART II

 

Item 6. Exhibits

 

Exhibits

 

3.1   Articles of Incorporation (1)
3.2   Amended Articles of Incorporation (1)
3.3   Bylaws (1)
31.1*   Certification of Chief Executive Officer pursuant to Section 302 of the Sarbanes-Oxley Act
31.2*   Certification of Chief Financial Officer pursuant to Section 302 of the Sarbanes-Oxley Act
32.1*   Certification of Chief Executive Officer pursuant to Section 906 of the Sarbanes-Oxley Act
32.2*   Certification of Chief Financial Officer pursuant to Section 906 of the Sarbanes-Oxley Act

 

(1) Incorporated by reference to the same exhibit filed with the Company’s registration statement on Form S-1 (File #333-190265).

* Provided herewith

 

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SIGNATURES

 

In accordance with Section 13 or 15(d) of the Exchange Act, the Registrant has caused this Report to be signed on its behalf by the undersigned, thereunto duly authorized on the 17th day of May 2021.

 

  VIRTUAL INTERACTIVE TECHNOLGIES CORP.
     
  By: /s/ Jason D. Garber
    Jason D. Garber
    Principal Executive Officer
     
  By: /s/ Janelle Gladstone
    Janelle Gladstone
    Principal Financial and Accounting Officer

 

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